[Pharo-project] The Comment Game - MMORPG for real

Guillermo Polito guillermopolito at gmail.com
Fri Feb 4 18:52:31 CET 2011


That seems to be fine :).  Let's give it a try, hehe.  We can change
tomorrow's code if not ;).

On Fri, Feb 4, 2011 at 2:43 PM, laurent laffont
<laurent.laffont at gmail.com>wrote:

> This code is OK ?
>
> (SystemNavigation default
>    allClassesAndTraits reject: [:aClass| aClass hasComment]) anyOne.
>
> Laurent.
>
> On Fri, Feb 4, 2011 at 6:16 PM, Guillermo Polito <
> guillermopolito at gmail.com> wrote:
>
>> Shoot
>>
>>
>> On Fri, Feb 4, 2011 at 2:13 PM, laurent laffont <
>> laurent.laffont at gmail.com> wrote:
>>
>>> I propose a little game.
>>>
>>> Each day (not Sunday) I will take a not commented class in PharoCore (in
>>> development - 1.3) and tell it on this list. The game is to propose a
>>> comment and at the end of the day the best comment will be integrated with
>>> the name of his author.
>>>
>>> One day - One comment.
>>>
>>> Ready ?
>>>
>>> Laurent Laffont - @lolgzs <http://twitter.com/#%21/lolgzs>
>>>
>>> Pharo Smalltalk Screencasts: http://www.pharocasts.com/
>>> Blog: http://magaloma.blogspot.com/
>>>
>>
>>
>
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