[Pharo-project] The Comment Game - MMORPG for real

Esteban Lorenzano estebanlm at gmail.com
Fri Feb 4 19:04:39 CET 2011


ok with the game :)

but #anyOne will not answer a random class, always the first in set. You should use #atRandom

best,
Esteban

El 04/02/2011, a las 2:55p.m., Igor Stasenko escribió:

> Hehe.. write a bot for hudson, which at each successful build sends
> mail to list
> asking to comment random uncommented class.
> 
> :)
> 
> On 4 February 2011 18:43, laurent laffont <laurent.laffont at gmail.com> wrote:
>> This code is OK ?
>> (SystemNavigation default
>>    allClassesAndTraits reject: [:aClass| aClass hasComment]) anyOne.
>> Laurent.
>> On Fri, Feb 4, 2011 at 6:16 PM, Guillermo Polito <guillermopolito at gmail.com>
>> wrote:
>>> 
>>> Shoot
>>> 
>>> On Fri, Feb 4, 2011 at 2:13 PM, laurent laffont
>>> <laurent.laffont at gmail.com> wrote:
>>>> 
>>>> I propose a little game.
>>>> Each day (not Sunday) I will take a not commented class in PharoCore (in
>>>> development - 1.3) and tell it on this list. The game is to propose a
>>>> comment and at the end of the day the best comment will be integrated with
>>>> the name of his author.
>>>> One day - One comment.
>>>> Ready ?
>>>> Laurent Laffont - @lolgzs
>>>> 
>>>> Pharo Smalltalk Screencasts: http://www.pharocasts.com/
>>>> Blog: http://magaloma.blogspot.com/
>>> 
>> 
>> 
> 
> 
> 
> -- 
> Best regards,
> Igor Stasenko AKA sig.
> 





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