[Pharo-project] The Comment Game - MMORPG for real

Igor Stasenko siguctua at gmail.com
Fri Feb 4 19:09:10 CET 2011


On 4 February 2011 19:04, Esteban Lorenzano <estebanlm at gmail.com> wrote:
> ok with the game :)
>
> but #anyOne will not answer a random class, always the first in set. You should use #atRandom
>
yeah, sure.

@Markus: And sender should be Mr.Hudson :)


> best,
> Esteban
>
> El 04/02/2011, a las 2:55p.m., Igor Stasenko escribió:
>
>> Hehe.. write a bot for hudson, which at each successful build sends
>> mail to list
>> asking to comment random uncommented class.
>>
>> :)
>>
>> On 4 February 2011 18:43, laurent laffont <laurent.laffont at gmail.com> wrote:
>>> This code is OK ?
>>> (SystemNavigation default
>>>    allClassesAndTraits reject: [:aClass| aClass hasComment]) anyOne.
>>> Laurent.
>>> On Fri, Feb 4, 2011 at 6:16 PM, Guillermo Polito <guillermopolito at gmail.com>
>>> wrote:
>>>>
>>>> Shoot
>>>>
>>>> On Fri, Feb 4, 2011 at 2:13 PM, laurent laffont
>>>> <laurent.laffont at gmail.com> wrote:
>>>>>
>>>>> I propose a little game.
>>>>> Each day (not Sunday) I will take a not commented class in PharoCore (in
>>>>> development - 1.3) and tell it on this list. The game is to propose a
>>>>> comment and at the end of the day the best comment will be integrated with
>>>>> the name of his author.
>>>>> One day - One comment.
>>>>> Ready ?
>>>>> Laurent Laffont - @lolgzs
>>>>>
>>>>> Pharo Smalltalk Screencasts: http://www.pharocasts.com/
>>>>> Blog: http://magaloma.blogspot.com/
>>>>
>>>
>>>
>>
>>
>>
>> --
>> Best regards,
>> Igor Stasenko AKA sig.
>>
>
>
>



-- 
Best regards,
Igor Stasenko AKA sig.




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