[Pharo-project] can you tell us on the slugginess of pharo for Kinect

Ricardo Moran richi.moran at gmail.com
Mon Feb 7 04:03:30 CET 2011

Yes, the problem was that WorldState>>#runStepMethodsIn: processed only 1
deferred UI message per cycle, which made the kinect server update really
slow because I wrapped all ui changes inside a

I added the issue
3562<http://code.google.com/p/pharo/issues/detail?id=3562> with
a proposed fix I took from the Etoys image. I now realize I didn't mentioned
the connection with Kinect in the issue description... my bad. The issue is
closed now so it seems the fix was accepted :)


On Sun, Feb 6, 2011 at 6:42 PM, Stéphane Ducasse
<stephane.ducasse at inria.fr>wrote:

> Hi ricardo
> you mentioned that pharo is really slow for using kinect and can you tell
> us more?
> TX
> Stef
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.gforge.inria.fr/pipermail/pharo-project/attachments/20110207/f72afff6/attachment.htm>

More information about the Pharo-project mailing list