[Pharo-project] A new GUI visual designer

Norbert Hartl norbert at hartl.name
Sat Feb 12 14:14:36 CET 2011


On 12.02.2011, at 13:57, Esteban Lorenzano wrote:

> I'm sorry but I disagree. 
> XML as a meta-language is old, bad and shit.  
> 
If you say XML is no-go shouldn't you present an alternative at the same time?

Norbert
> readable=good
> xml=really bad (and not-readable either, most of the times... unless you are some kind of cyborg)
> 
> El 12/02/2011, a las 7:35a.m., nullPointer escribió:
> 
>> 
>> My knowledge of Smalltalk/Squeak/Pharo is limited, but I believe somethings.
>> 
>> 1- I believe Pharo/Squeak needs a different way for "render" the morphs. I
>> suppose Rome go to that direction.
>> 
>> 2- A language, human readable, for define the UI. I believe than XAML or
>> XUL, based on XML, be good examples. And connect the UI to
>> Controller/Presenter/ViewModel of same way, through bindings, Commands etc
>> like WPF. 
>> 
>> The code generated for designer of VW or Smalltalk/X don´t readable and
>> updatable for a human, only for the same designer mechanism. Don´t works of
>> example. It´s a OLD way, is a BAD way, is a shit way.
>> 
>> 3- Implements a set of widgets. That is not difficult I believe. The main
>> problem is the way of connect that widgets with data. I repeat above,
>> bindings mechanism from WPF is a good-good example. 
>> Perhaps exists some controls for build... numeric controls with formatable
>> values, datatime controls, grids (nobody needs a grid control on
>> Pharo/Smalltalk?? I´m unique? How I can create a enterprise app without
>> that?)
>> 
>> 4- Implement the designer. BUT, that step don´t is needed if the language
>> for define the UI is a standard. Exists many designers of XAML and some for
>> XUL languages. Somebody could use that designers for build the UI, and add
>> the XML in a spec method on Smalltalk image. We need only a "reader" for
>> interpret the XAML code and build the morphic structure (or HTML render
>> structure)
>> 
>> 
>> My conseil is: if we need implement set of widgets and a language for design
>> UI is much more recommend base us in the new "way of do", don´t the old.
>> 
>> Regards.
>> -- 
>> View this message in context: http://forum.world.st/A-new-GUI-visual-designer-tp3067111p3302570.html
>> Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
>> 
> 
> 





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