[Pharo-project] About UIManager and UITheme for MenuMorph

Stéphane Ducasse stephane.ducasse at inria.fr
Fri Feb 25 17:27:30 CET 2011


Gary 

What I mean is that there are a lot of places where MenuMorph is hardcoded and the UIManager does not have a chance
to take control. I imagine that this is for this reason that guillermo proposed this change.

Stef


> Not sure what you mean but I'd expect high-level interactions to not ask for a menuClass.
> Still, in headless case, with this, it is possible to provide a suitable replacement.
> 
> Regards, Gary
> 
> ----- Original Message ----- From: "Stéphane Ducasse" <stephane.ducasse at inria.fr>
> To: "pharo Development" <Pharo-project at lists.gforge.inria.fr>
> Sent: Friday, February 25, 2011 3:47 PM
> Subject: [Pharo-project] About UIManager and UITheme for MenuMorph
> 
> 
> Hi gary
> 
> I was reading
> http://code.google.com/p/pharo/issues/detail?id=3728
> which converts MenuMorph new -> UIManager default menuClass
> 
> And I was wondering:
> - UIManager regulate coarse grained interaction
> 
> - UITheme takes into account settings
> 
> Now UIManager does not provide handy MenuMorph creation method besides choose.... and friends.
> And now I'm looking at TEasilyThemed and it refers to MenuMorph so I'm wondering if in headless
> we could not still have popup menu raised.
> 
> Stef 
> 





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