[Pharo-project] About UIManager and UITheme for MenuMorph
gazzaguru2 at btinternet.com
Fri Feb 25 17:33:19 CET 2011
Indeed, a step forward.
UIManager is a quite focussed facade. Perhaps the "unusual" usages of
be analysed as to their main intent.
----- Original Message -----
From: "Stéphane Ducasse" <stephane.ducasse at inria.fr>
To: <Pharo-project at lists.gforge.inria.fr>
Sent: Friday, February 25, 2011 4:27 PM
Subject: Re: [Pharo-project] About UIManager and UITheme for MenuMorph
What I mean is that there are a lot of places where MenuMorph is hardcoded
and the UIManager does not have a chance
to take control. I imagine that this is for this reason that guillermo
proposed this change.
> Not sure what you mean but I'd expect high-level interactions to not ask
> for a menuClass.
> Still, in headless case, with this, it is possible to provide a suitable
> Regards, Gary
> ----- Original Message ----- From: "Stéphane Ducasse"
> <stephane.ducasse at inria.fr>
> To: "pharo Development" <Pharo-project at lists.gforge.inria.fr>
> Sent: Friday, February 25, 2011 3:47 PM
> Subject: [Pharo-project] About UIManager and UITheme for MenuMorph
> Hi gary
> I was reading
> which converts MenuMorph new -> UIManager default menuClass
> And I was wondering:
> - UIManager regulate coarse grained interaction
> - UITheme takes into account settings
> Now UIManager does not provide handy MenuMorph creation method besides
> choose.... and friends.
> And now I'm looking at TEasilyThemed and it refers to MenuMorph so I'm
> wondering if in headless
> we could not still have popup menu raised.
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